Creative Technologist · Milan

MÊIRKS

Computational hallucinations and responsive media. Custom pipelines, interactive systems, and stage visuals. Where code and space collapse into perception.

Services

01

Live Stage & Spatial Visuals

Real-time generative visual systems and high-impact scenographies for concerts, live performances, and spatial environments. Synchronized with sound, timecode, and lighting architectures—from technical previz to live show executio

Stack

  • Notch
  • GLSL
  • Houdini
  • Touchdesigner

02

Interactive & Responsive Installations

Interactive environments and physical computing systems that respond to human presence, gestures, and environmental data. Engineering end-to-end hardware-software setups, sensor integration, and real-time generative feedback for exhibitions and public spaces.

Stack

  • Touchdesigner
  • MaxMSP
  • Computer Vision
  • Sensor
  • Protocol
  • Unity

03

Custom Creative Tools & Pipelines

Development of bespoke software tools, procedural 3D pipelines, and custom shaders for artists, studios, and production workflows. Bridging computational logic, AI generative workflows, and real-time graphics to engineer tailored creative systems.

Stack

  • Python
  • GLSL
  • Houdini
  • GenerativeAI
  • ComfyUI
  • C++
  • OpenFramework

04

Procedural 3D & VFX

High-end procedural modeling, complex mathematical geometries, and visual effects for screens, music videos, and immersive productions. From camera tracking and synthetic environment design to photorealistic compositing and surreal fractal generation.

Stack

  • Houdini
  • Nuke
  • PFtrack

Portfolio

MACE: Out of the Body Experience Pt. 2

2026 · Live Visual

MACE: Out of the Body Experience Pt. 2

FÒCO X Milan Design Week 2026

2026 · Real-time visuals

FÒCO X Milan Design Week 2026

Fluens X Milan Design Week 2026

2026 · Video installation

Fluens X Milan Design Week 2026

COMMISSIONS & PRODUCTIONS

Let's work together

Available for live stage visuals, interactive installations, and custom pipelines. Let’s engineer the next hallucination.

LYRE.03 · SEED #D4A1

Sweep to pluck · Drag to overdrive

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